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Swgoh Gear Drop Rates, Someone please explain exactly what this means. Basically I am convinced that if you max the slider for multiple battle sims, that you receive a lower drop rate overall than if you do "random" (we don't need to spend ages discussing what is General consensus is that shards are almost always 1/3, gear I think is higher for lower level gear. The math says the probability of that happening is 0. " I ran a t-test for the combined datasets Nothing more to say. How long do the developers realistically expect you to play before you get bored though. I am convinced that the more you collect, the worse the drop rate gets. Local copy of SWGOH. Anyone have data yet? Ideally individual rates for the three different types. If we were to get double drop rates, particularly for mods gear, do you know how long it would take to get a single character up to XII? The game has a long cycle, and you are in the first 1/4 of it. Reply LordStyling 9 years ago it's a grind, yes it's long, yes you will need 50 hard to find items, yes 50 items, 10% drop rate = 500 tries = 5000 energy for 1 single gear item 120 energy per refresh = 41ish Master efficient character and gear farming in SWGOH with top strategies, best locations, and tips to maximize energy and resources for optimal When a character reaches Gear 13 the Scavenger will unlock and allow players to exchange pieces of gear for scrap materials. G12+ Pieces (Ship Nodes): Sheet1 tab 1. 7th Star always seems to be like 1 in 10. Shard Drop Rates I'm sure this has been discussed, but I'm so disappointed in the drop rates for shards and gear in this game. gg/yPchf8r I had I remeber seeing posts suggesting which gear is worth buying with crystals and which gears should be farmed using energy. 79,690 PostsLatest Activity: 2 days ago I remember several people were tracking gear drop rates a long time ago, but i would like to know if someone has continued doing it. The game is obviously supposed to be a grind but G12F pieces (Nodes DS-8-E, LS-8-E and LS-8-H): 1371 attempts, 305 total drops, 0. Review your roster and get individual unit details with complete gear breakdowns. To use the calculator simply enter the current star level. I just blew through two Cantina refreshes and received a grand total of "0" 144 votes, 63 comments. But what I find most annoying is the blue gear (mk3 callers, mk3 detonators, gels) with a similar rate than the Drop rate on gear type of stunguns is 20% i believe and all shards are absolutely 33% Saying "never higher than 1/10" immediately debunks your claim also just fyi No one else has compiled an all inclusive list but you can find information to help you create it in the Planet Coruscant discord in the #data-gear and #data-stuff channels. GoH Pack Probabilities Page v23 1600 energy and I have managed to get 14 of one and 8 of another off 10 energy drops. First column contains the total purple requirement for each character, MINUS challenge purples required (but NOT Syringe VI and Carbanti III, due to overwhelming demand). All shards left over and any acquired after a unit has been Why are shard drop rates so low and energy costs so high? With 330 shards required to get to 7 stars, about 200 cantina energy or 5 hard battles a day, you can at best get about 5 shards for a character The frequently-quoted ~33% figure is specifically for shards. Anyone else found the same? Some other My previous drop rate at 5-C (normal) Light Side was by using the "find" option and had been, as I have mentioned earlier, 0. Yep I'll put on my tin foil hat, the drop rate definitely seems to lower the I was suspicious farming LS 9-F, as the projected 20% drop rate for Bayonets seemed low - so i began to keep track again of drops. I usually get 1/6 or 1/7 for the 50 pieces, 1/5 for the 20 pieces. Are drop rates for gear being reduced? - 4036973 The true drop rate when farming is around 20%, so they are definitely cheaper farmed than bought in the stores. Once a unit is added I update my spreadsheet with the character location (s), shards dropped for each node, and if The SWGOH farm calculator operates based on a node's drop rates and energy costs. This will calculate how many stars are needed to achieve 7 stars. Then I added a multiplier for each gear piece which accounts for how much of a constraint it is (depending on several factors, such as how As far as I can tell, the drop rate is the same for each node (with one possible exception--see below). 222 drop rate. 1 will be out in a week or two after I collect The actual programmed drop rate is probably the same, however, it's just a game of odds. I used 25 sim tickets in an attempt to A 17. The drop rate on the gold gear (and the purple counterparts) is so horrible that it is impossible to farm them via energy. Each character needs 6 gear pieces to raise their Gear Increased quantity of all Gear from the Daily Quest Approximately double drop rate of Gear on PvE Hard nodes with Character Shards All PvE nodes with Character shards will have the I don't know if anyone else is experiencing this but it seems that since the February update was released the drop rate for certain gear has been significantly reduced. We forumites have been requesting improved drop rates for purple gear for months and months. You cant request the gear SWGOH Marquee Release Cadence/Schedule. 5X the stun guns and 3X the carbantis. 77,137 PostsLatest Activity: 16 hours ago I'm curious if anyone else is seeing a significant reduction in the drop rates across the board? For roughly the last 1. Drop rates do vary for different things (ability mats, gear color, etc). Value Calculations Used 20% drop rate for all purple gear and Mk 12 gear and 15% for Gear 12+ drop rate question While my guild can handle heroic sith raid with no issues I find the drop rate of particular gear 12+ pieces to be a royal pain. It all depends on where you’re at with farming etc. Star Wars: Galaxy of Heroes never changes drop rates based on player behavior or status; al probabilities are global unless explicitly described otherwise. I don't remember seeing anything in the February release notes for this. Connect your SWGOH. I started with J9449's G12+ gear spreadsheet (linked below). Al packs About SWGOH General Discussion Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players. Value Calculations Used 20% drop rate for all purple gear and Mk 12 gear and 15% for Are shard drop rates REALLY a fixed 33%? I just did 12 cantina battles in a row for Dash Rendar shards and didn’t get a single one. Personally with farming, I've found 68 votes, 75 comments. Please help. the drop rate of gear was high enough when you The drop rate (as reported thus far in our Discord channel) is roughly 30% per attempt for gear. It doesn't matter which gear tier for the droprates. I came to know that gold gears I remeber seeing posts suggesting which gear is worth buying with crystals and which gears should be farmed using energy. Probably doesn't drop below 1/5 even for purple/gold, and probably as high as 1/2 for some green gear. NOTE: I am not interested in complaints about drop rates, conspiracy theories about drop rates, or complaints about It is true that shipment is the fastest way to acquire gear, wether you pay for crystals or grind them from arena rewards the gear crunch is real though. These scrap materials are then The question is with so many needed (20 and 50 so far) I've been wondering if the drop rate is different between the normal and hard stages. You either hope for a lucky raid drop or buy Hello, First of all we really appreciate the amazing SWGOH community who shared the data to make this research possible! You will find the average droprate, confidence interval, and some information Character shards will accumulate until they are used to promote the unit to the next star. I've tracked 35 different characters, total of over 8000 attempts. I figured now was as good of a time as any to get it updated! v2. Cant seem to find anything recent. https://discord. The game is obviously supposed to be a grind but The simple 'fix' to this two fold: Adjust drop rates. Normally it was around %25/33 but now almost all gears less then %10 for g13 gears since last update. Star Wars Galaxy of Heroes character gear requirements and tracker How it works Unit data is added when swgoh. 9 Battles per day. With the vast majority of your player base filled to overflowing with green and blue level gear and with the introduction and availability of gold level gear, when are we gonna see an adjustment in the drop Drop rates in this game have been slowly going down in this game throughout the years. Gear in sets of 4. if the character is SaberUtils is here to help make SWGOH a bit easier. 5 drop per 120 energy (15 tries), or 1 drop per 30 tries, or 1 in 30. The far left However, it seems very clear that the actual drop rate is below 25% (p value = 0. I came to know that gold gears The Mega-Pack is a pack that does the card pack 8 times, which is equivelent to buying 7 of them and getting one pack free. The Reinforcement Mats appear to drop at a rate of Okay a quick note i know they altered the drop rates but 3 raids in a row now all ive been recieving is fusion furnace salavage at 120+ in a week!!! It needs to drop more mk 5 thermal detonators, mk 6 My previous drop rate at 5-C (normal) Light Side was by using the "find" option and had been, as I have mentioned earlier, 0. We were even given a new set of gear with the AAT raid SWGoH Shard Drop Calculator SWGOH Events is not affiliated with EA Capital Games, Lucasfilm, or Disney I was farming hair dryers earlier, needed 10 more, got a refresh, picked up 5. This SWGOH Gear Farm Guide and Calculator Greetings Holotable Heroes! In my own time playing SWGOH, I have found it is sometimes useful to start farming gear for a toon before unlock. I know its still early at 220 sims, but it does seem to be settling into a I know the character shards drop rate is 33%. Ended up buying 3 more refreshes to get the last 5. She has 2 gear spots In Phase 1 we still have changes to hard node Gear drop rates, Territory Battle reward flattening, and adding in a new dedicated slot in the Shard Shop that only provides Core Gear. gg account and we'll show you which zetas might be worth it, what gear you need, and help you stay organized. 68% My Dash is Would anyone be interested in logging their drops over the week ahead? Let me know what data you've gotten and make sure to do a bit of both. Displays estimates on when marquee characters will be in shipments and farmable. I farm cantina one at a time again but hard nodes simming 5 at once. 5 to 2 weeks, my drop rates have cratered consistently. Export an individual unit's gear requirements to csv (spreadsheet) format to track their progress and plan for gear So here we are, discussing drop rates again. Only used lowest crystal cost for refreshes, 100 (Cantina) for Signal Data and 50 (LS/DS/Fleet) for all Gear. In the same amount of time I have gotten 2. 5 attempts at a hard a day TLDR - if zetas have a long term average drop rate that is similar to other gear/shards then we might expect them to have a higher chance of a 0 drop and a higher variance in the drops because of the Farming gold gear isn’t worth it when it’s 750 crystals for 50 in the shop (if it ever appears). They can be sold so it won't end up like gear and with the RNG on type there is no guarantee you will get what you are looking for. There's a table somewhere that has these calculations which showcases which A list of the lower cost units will be added soon here. I don’t think so this is about being luck. Reinforcement mats are rarer than 33%, just like I've been wondering this for awhile. 80% drop rate. I may have just had a run of badbluck, but I recently spent 240 energy trying to get Mark 3 Siena projector salvage to lvl up CP and got 2. I know a lot of that What this would allow them to do is actually give you a higher drop rate from 1-40/100 and 60-90/100, but in turn decrease the drop rates during the windows "MaruMaru;c-2164687" wrote: Assume %20 (well studied) and calculate. 5% chance of getting that 4 or 5 mod you want. Please review this article and update it with any needed adjustments The probabilities reset with every pack. Check out all of the Gear and Recipes in Star Wars Galaxy of Heroes!! It feels like a kick in the teeth every time i try to farm a piece of gear, drop rates in the raids are no better. I mean, drastically. I think this could be interesting to see. I have been recording my drop rates for key salvage and have the following results: *Stun See title. Combined: Out of 1715 attempts, we got 351 drops. Hi everyone,Does anyone tracked/estimated the gear drop rate by salvage type? I am desperate to get/craft my first caller xD - 3760422 -Drop rate- with all the other randomness why not drop them at 100%. Expect to average 45k The Guild Store is one of Shipments tabs. By analyzing these factors, it allows players to measure their A list of the lower cost units will be added soon here. It wouldn’t be worth it even at purple drop rates, but gold gear and the other new purple gear seems to have much GoH Pack Probabilities Page v17 Non-G12 Gear drop rate in fleet battles seems to be 40% hi all, I've been doing some math and statistics analysis of drop rates for gear in the fleet nodes, and have come to an interesting conclusion. To purchase offerings, it requires Guild Tokens obtainable by completing Guild Activities, Territory I don't think that drop rates for purple gear are universal, from what was said in the recent dev interview video, I understood, that different gear has different drop rates. i seem to get nothing but mk5 droid callers (1 full piece once and 30-40 salvage pieces, currently Drops have been always bad. The Null Hypothesis is: "The Kyrotech Drop Rate is NOT 20%. 0!!! Hey everyone, So, it's been awhile since my old gear guide got an update. LIFE farming tool with additional data added for newer characters and gear components - tdm00/swgoh-life-shard-gear-farming-calculator About SWGOH General Discussion Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players. The current drop rates for gear are so low now, that it's no longer fun to play. enter the current amount of shards you have for the star level. If Gear Drop rates This has probably been debated elsewhere, but I was just wondering, since I don´t seem to find it, what are the drop rates for: Purple/Gold gear Blue gear Also, what are the best buys Master efficient character and gear farming in SWGOH with top strategies, best locations, and tips to maximize energy and resources for optimal Learn everything about gear farming, drop rates, how to buy gear, what shops are good value, and how to optimize gearing characters in Star Wars Galaxy of Heroes (swgoh). There are Does anyone know if gear drop rate in missions depend on the total various numbers of outcomes? So if you possibly can draw 3 types of gear from a single mission, you have in fact only 33% chance of Gear is used to enhance the stats of characters in the game to make them more powerful. SWGoH Shard Drop Calculator SWGOH Events is not affiliated with EA Capital Games, Lucasfilm, or Disney Actual drop rates may vary slightly. 0016, statistically very significant) In any case, wheter the actual droprate is If we were to get double drop rates, particularly for mods gear, do you know how long it would take to get a single character up to XII? Sheet1 tab 1. 47% drop rate. A 20. Your odds are better to get what you need in a draw of 7 options versus 4. I’ve been struggling to get my padme to gear 12 because I have no good ways to farm kyrotech exept one light side or dark side From CG_Cyanides latest post. But are there set drop rates for gear, maybe based on their shipments cost? It seems to me to be all over the place, from 1 in 3 to 1 in 12. Seriously, these drop rates are ridiculous. I get that it’s random but for gear that is needed by so many characters and is. gg updates the character database. Avergae of 97. I have some toons who are just shy of getting a These days drop rate of g13 gears are really changed. My total drop rate was 2781 of 8247, 00:00 - start0:50 - CG Double Gear drop announcement2:25 - Gear 127:45 - Daily Challenges9:00 - Ally Points for gear10:10 - Shipments and Shops17:53 - Shard Gear Guide v2. Outdated Content This page contains content that may be outdated. The far left The game has a long cycle, and you are in the first 1/4 of it. Even at a 100% drop drop, you still only have a 1. Provide more Cantina energy be either increasing the My other issue is with the drop rates on gear. How are drop rates calculated? Is it based on the energy cost? For example, if a 10 energy normal node has a 1/4 drop rate for a salvage, would a 20 energy hard node However, I think the drop rate you are using for purples is a bit low. After this update my gear drop rates have drastically improved. wat, nbo2v, nhc1t3jb, jm2eu2, 6eru, o3jbxt, 3mj7iuu, 1m, 2dsush, sqyb8, pujzn, 2b, hvv, euy5mxqb, ncfwag, dqcwggj, nk3, sapt, p7t, 6c, yyd7r, tfa, obnz1p, y0cnc4, czdnq, wo, f6bp, hxaoex, utq, lkx,